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DEATH ([personal profile] likescats) wrote2018-02-12 11:43 am
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Synodiporia App

P L A Y E R;
NAME: Katie
AGE: 26
PLAYER JOURNAL: [personal profile] themadmaiden
TIMEZONE: AST
CONTACT: [plurk.com profile] themadmaiden
OTHER CHARACTERS PLAYED: N/A

C H A R A C T E R;
NAME: Death
CANON: Discworld
POINT IN CANON: The start of The Shepard's Crown, last Discworld book
AGE: Older then recorded time
APPEARANCE: Skeleton Man
CANON HISTORY:
One Wiki
Two Wiki

CANON PERSONALITY:

Ironically Deaths problems in the book “Reaper Man” start because the auditors of reality don’t take kindly to the idea of an anthropomorphic personification developing a personality. So let’s begin with that. Death really shouldn't have a personality at all, but after uncountable years of doing his duties he’s developed one along the way and because of that, it’s a rather strange one.

Death is quite curious, especially about humans. He doesn't fully understand how they work and how they are able to live the way they do. He observes them as he does his work. In ways he tries to imitate them, making himself a house, adopting a daughter. However because he just doesn't understand humans, his plans always have a flaw or two. For example, while making his house he forgot that it should not be possible for the inside of the house to be bigger than the outside. Or that a towel is supposed to be soft or that a desk has drawers that actually open. Little things that make it appear as though the person who made it, knew what it was. They just didn't really know what it was for or how it really worked. He also seemed to think that having a teenage girl around the house would be easy, which as everyone knows is quite incorrect.

Death is also not a cruel being, no matter what is said about him. He views humans with a fond curiosity and has in some cases defended them against other threats, such as the Auditors of Reality. He also has a fondness for children and cats; the latter of which can see him all the time and the former who can see him till they grow up. He had to become fairly human for a while in the events of “Reaper Man” when he was forced to retire and he became quite discouraged and frustrated with how unfair the inevitability of death was. In the book “Soul Music”, the reason why his granddaughter Susan has to fill in for him is because he knows he could have done something to stop her parent’s deaths and yet because of his duty he could not allow himself to interfere. Death is very much aware of his duty, and it has been thought that if Susan was “helpfulness” personified, then he would be “duty” personified. That book however, really showed how much he cared about his adopted family, as he left his duty and spent most of the book trying to find ways to forget the loss, something that with his memory was impossible. He is very fond of his granddaughter Susan, who is his sole remaining family.

While being held to his duty at all time he will have little slip ups. While he will allow people to play a game for their lives or others, he always wins. However, once he allowed Granny Weatherwax to win back the life of a child in a game of cards even though he “technically” won. He did this by pretending that his aces were ones instead of their real value in the game. Another time he spared the life of a little match girl on Hogswatch Eve, though he claimed it was because he was acting as the Hogfather that night and a future is the best gift of all. He doesn't do this very much though because he understands why you shouldn't interfere in people’s lives. He did this once by adopting a daughter and that spiraled out of control, leading him to have to cause more problems to fix the ones he’d already made. It ended with a granddaughter who somehow inherits his job whenever he's unavailable. Genetics work differently on the Discworld.

Death is a very literal creature and it’s through this that many of his misunderstandings of humans take place. For example in “Reaper Man” he gets Miss. Flitworth a diamond to “be her friend” after being told that “diamonds are a girl’s best friend”. Even going so far as to ask a confused gem seller how ‘friendly’ each diamond he was shown was. Also when he was trying to make a Hogswatch card for Susan he put real snow in it, as well as a real robin (well he tried to, it was very uncooperative). Because when he found out that a Hogswatch card usually has snow and a robin on it, he assumed that they meant the real things. He is also described by Susan as someone who would solve the problem of world hunger by simply giving everyone in the world a filling meal, not paying mind to any other factors like economics or politics.

He also doesn't kill people, he only collects their souls after they pass on. At one point while being retired he has to leave out some rat poison. It makes him feel like a murderer. He doesn't understand human cruelty, though he also doesn't understand human kindness. However he has more of a grasp on why the later is preferable. He does seem to be using Susan to fix situations that he would not be able to more often. Like the problem with the Hogfather or Time. So he is getting better at tricking people, which is a very human trait.

Death is also very philosophical as trying to understand humanity makes that a necessity. He's fascinated by the fact that in a world full of so many wonders, humanity managed to invent boredom. He's not even stating that as a negative, he just finds it really interesting. Humanity and life is interesting, they believe in lies like justice and mercy and in doing so, make them real. He understands the power of belief, which on the discworld is also an actual physical force of the universe.

Despite having a granddaughter and Albert as a manservant, Death is very much alone. Susan once looked into his eyes and saw the darkness inside, the darkness is what is there when eternity gives up because even that is a length. And that is where Death lives, alone. It's one of the reasons why he lets the Death of Rats stay a separate part of him after he collects all the parts that reformed after his forced retirement in "Reaper Man", because he wants some company that understands him.


POINT OF DEPARTURE: N/A
VETERAN?: N/A
ABILITIES:

I apologize in advance

Being Death he is therefore more real then anything around him, as while everything else changes, he is the ever constant. I am more then aware A LOT of these/most will be nerfed or taken away

-He is immortal but that's no fun in a game so maybe just hard to kill because bones and also doesn't need to eat or sleep?

-Teleportation

-He can walk through walls and can ignore gravity if he chooses to.

-Magic and/or mind control won't affect him / Having that changed to just difficult to affect him or something maybe

-Can ignore time, do things incredibly fast, or simply freeze time. Either in a large area or around an individual person so they freeze in place

-He can see peoples souls and can tell if they're a vampire, human, god etc. Sometimes he can tell their name as well, but that's hit and miss

-Can reap souls of course | He doesn't cause death or kill, he simply cuts the souls connection to its body when its their time.

-He knows when people are going to die and where people are at all times if he needs to. | This is restricted to people from the Discworld, as he knows when they are going to die, because he has access to their life timers. /he wouldn't have access to all the life timers in game so it wouldn't really come up.

-Eldritch voice of command: when he uses it, people have to obey him and all questions have to answered truthfully.

-His scythe can cut through pretty much anything, air, shadows, time, the words on the page... and glows faintly blue on the edge because it's actually cutting atoms (It's the Discworld so this doesn't actually create any nuclear anything). However the scythe is mostly there to sever a soul from a body.

-Usually only children, magic users and cats can see Death. It's not that they can't it's just that their minds don't want to see him because most adults don't want to think about dying. If he interacts with people they sort of create their own image of a tall thin....very bony man because what else could it be? This one can totally go away, minus what you guys seem to do for non human characters with "Infiltrators and NPCs" and Death will just be really confused as to why all the apped people in the game can see him normally.

INVENTORY:
He has a bit of a hammer space in his cloak, in that he can pull his scythe out of and store a lot of hourglasses in there as well as a few other things.

Black cloak with an omega pin, scythe, pouch of really old coins and an hour glass. (He was on the job guys)

ANYTHING ELSE WE SHOULD KNOW?
HE TALKS IN SMALL CAPS WITH NO QUOTATION MARKS

M A R K S;
JUSTIFICATION:
Hermit-Death is a very isolated figure on the Discworld. Most people don't see him and he's always at work. He also lives in a parasite reality attached to the world. He has a tendency to think too much about things and can be very introspective. A lot of his problems start when he thinks too much about something and starts to get "funny ideas". He's also very philosophical by nature as he struggles to understand humanity and why they do what they do.

Strength- Death is all about self control. He has strong rules that he is not allowed to break and he (usually does not break them) He is duty personified. However he is not cold or cruel, he cares about humanity and all the people on the Disc, he may not understand them but he finds them fascinating and will help them when higher powers they don't know about try to wipe them out. He is also incredibly patient. When a character gets sent to the end of the world, Death is there ready to pack things up until he notices a new world forming and decides well if there's going to be life, there's got to be a death, so he settles down, ready to wait.

Emperor- Death is a traditionalist. It's why he still looks the way he does, it's what people expect Death to look like. He's also an authority figure and is very disciplined after YEARS of his work.

VETO:
Lovers -Passion, sexuality and pleasure are three words that you would never use to describe Death. Ever. He's a walking skeleton that thinks emotions more than feels them.

Empress- Can I just write see above? No. Okay. He's Death, fertility, desire and mothering are really, really out of his ballpark.


S A M P L E S;

ACTIONSPAM SAMPLE:
TDM

PROSE SAMPLE:

Death isn't used to being seen. Well at least not all the time. The usual children, cats and magical users are normal. The people who he goes to reap, seeing him, is normal. But this.....adults with no trace of magic, people who on the Disc who would want to avoid thinking of him, see him as he is now.

It's...well, not unnerving as he's very sure he doesn't have nerves but it's ...odd. A little like when he was pushed onto that stage accidently and people could see him because they thought he was supposed to be there; an actor as part of the show. He'd forgotten his lines then. Now he's just wondering what people will make of this. After all there was a reason why people did not want to see him. Most people did not want to dwell on the fact that they would die one day.

Then again there seemed to be a large mix of people here. So he supposed the Disc rules wouldn't always fit. He resisted a sigh at that. He was good at those rules, he'd known them all for eons, even if he'd bent them a bit now and then. Learning new ones while trying to figure out what was going on was going to be difficult.

Perhaps there would be a way to speak to the Death of this universe. If there even was one. If there wasn't one, that would raise a lot more questions. Ones he was sure he wouldn't like the answers to.

Well until then he'd just have to get used to talking to normal people who could tell he wasn't human. Hopefully there wouldn't be much screaming. He at the very least knew not to open his conversations with, 'cower brief mortal', these days.